Missing Features
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Classes | |
class | BetterToggleGroup |
A component inspired by the native ToggleGroup component, but allowing events firing at group level. Note: you should not rely anymore on the individual Toggle components events when referenced into a group. More... | |
class | ButtonClicker |
A component that can click on a button. More... | |
class | DebugLogger |
A component with public methods that you can plug to UnityEvents callback to debug events firing. More... | |
class | Destroyer |
A component that can destroy objects. More... | |
class | DontDestroyOnLoadComponent |
A component that places its related gameobject into the DontDestroyOnLoad scene on Start. More... | |
class | Instantiator |
A component that can instantiate objects. More... | |
class | ParentSetter |
A component for setting the parent of a Transform. More... | |
class | TransformTeleporter |
class | UnityEventComponent |
A simple component to hold and fire a UnityEvent as a component. More... | |